#include "TCPServer.h"

TCPServer::TCPServer(void)
{
}

TCPServer::~TCPServer(void)
{
}


void TCPServer::Start()
{
	_point.Listen("", 8500);
	while(true)
	{
		 Connection con = _point.Accept();
		 if (con.IsValid())
		 {
			 
		 }
	}
}

void TCPServer::Stop()
{

}